Paperback: 1008 pages
Publisher: Wiley Publishing; Revised & Enlarged 2nd Edition (April 12, 2010)
Language: English
ISBN-10: 0470525231
ISBN-13: 978-0470525234
eBook Description:
The updated edition on all the latest features and capabilities of ActionScript 3.0 and Flash Player 10
ActionScript is a popular programming language used primarily for the
development of Web sites and software. This update to the successful previous version introduces you to all the exciting new capabilities of ActionScript 3.0. You’ll see how ActionScript 3.0 goes beyond its primary use of scripting Flash animations and is now an object-oriented evolution that runs ten times faster than previous versions and can be used in Adobe’s new platforms, including Flex and AIR.
Hands-on instruction and step-by-step tutorials enhance your learning process as you discover everything you need to know in order to harness the power of ActionScript 3.0. You’ll learn the nitty gritty of building Rich Internet Applications (RIA) and the ins and outs of putting the new features of ActionScript 3.0 to work for you.
ActionScript 3.0 goes beyond its original role as a scripting language and has added development features, incredible speed, and the ability to work with Flex and AIR
Shows you how to apply advanced graphic effects using Pixel Blender
Demonstrates the all-new text and typography capabilities
Addresses your new enhanced control over dynamic sound
Explains templated types and new vector data structures
ActionScript 3.0 Bible offers you a soup-to-nuts guide on all things ActionScript 3.0 so you can get started working with it immediately.
The ActionScript 3.0 Bible, 2nd Edition, is your comprehensive guide to the bleeding edge of ActionScript 3.0 and the Flash Platform! (edited by author)
From the Back Cover
ActionScript 3.0 from novice to master
If you want to build interactive applications on the desktop, in the browser, or on mobile devices, this new edition of the ActionScript 3.0 Bible is all you need. If you’re a beginner, it guides you through the whole ecosystem of the Flash Platform, ActionScript 3.0 language and syntax, object oriented programming, and even error handling techniques and debugging tips. For intermediate programmers, the Bible is packed with detail on every part of the expansive Flash Player 10.1 API. For experienced programmers, it includes interactive examples with real-world applications, a UML table of contents for finding the right chapter immediately, and comprehensive coverage of the very latest features including multitouch, Pixel Bender, and more.
Massively updated and revised
Program for mobile devices including iPhone, Palm WebOS, Android 2.0, and more
Learn AS3 you’ll use in Flash Professional CS5, Flash Builder 4, Flex 4, and AIR 2
Run and modify over 200 new examples in your browser, with no software or setup required
Use the speedy new Vector class
Interface with web services in any language
Display print-quality text with the Flash Text Engine and Text Layout Framework
Learn 3D math and program your own 3D engine with AS3
Write and run powerful pixel shaders with Pixel Bender
Synthesize and analyze sound digitally
Display, analyze, and capture audio and video
Author Information
Roger Braunstein created partlyhuman, inc., an independent multidisciplinary technology and design shop, in February of 2008. He has done a wide variety of projects for clients large and small as a leader, developer, and animator-and maintains a deep expertise in the Flash/Flex platform. He is an ActionScript veteran and multidisciplinary programmer, and the author of the first edition of the ActionScript 3.0 Bible.
Comments
Post a Comment